





Realm Royale is a Battle Royale game mixed with a class-based system. Each class features a wide variety of gameplay styles, making each experience different based on the abilities and weapons a player is able to obtain.
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Players can craft legendary weapons, armor, and abilities at Forges located at major points of interests on the map. These locations are highly contested, but can be very rewarding if players are able to survive the chaos that ensues.



In addition to editing any current points of interests, I've been tasked with designing two major points of interests: Old Manor and Valley. Old Manor is the newest of these locations and is set to evolve with every other major patch.
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The narrative for Old Manor is that it has been buried by the snow in a recent ice age event and has been discovered by the residents of Goblin Gulch. These residents are now excavating the site and taking any precious items for themselves. This point of interest features wide open prospect spaces, buildings and carts that are half-buried in snow used as cover, and tall walls that overlook the interior of the Manor.
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Valley is a point of interest that acts as a transition point between Coldmist Village and Lumberfall. It features a range of close combat streets and balconies that overlook important entrances to buildings.

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Design and implement new points of interests into a large scale map
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Work together with leads to ensure each point of interest provides a unique gameplay experience
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Collaborate with the art team to craft visually appealing areas that tell the narrative of the world
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Implement areas that tell a story over the course of multiple patches